Gambling and Self-Monitoring Test (SeMo)

Description

The Gambling and Self-Monitoring Test (SeMo) is a psychological assessment tool designed to evaluate attitudes and behaviors associated with problem gambling. This instrument provides insights into self-awareness regarding gambling habits and the emotional impacts of such behaviors. It consists of various statements that respondents rate in terms of their agreement, thus offering a reflective approach towards understanding their gambling behavior and potential issues related to it.

Authors and Contact Email

Reported by Macdonald, John; Turner, Nigel; Somerset, Matthew. Contact information is not available.

Purpose

The purpose of the Gambling and Self-Monitoring Test (SeMo) is to examine the cognitive and emotional factors related to problem gambling, helping individuals identify problematic behavior and facilitate necessary interventions.

Test Year

2008

Administration Method and Scoring

Participants rate each statement on a scale from 1 to 4, where 1 indicates “Strongly Disagree” and 4 represents “Strongly Agree.”

Reliability and Validity

Information not available.

Factors and Subscales

Information not available.

Keywords

Gambling, self-monitoring, problem gambling, cognitive assessment, emotional impacts.

Items of ‘Gambling and Self-Monitoring Test (SeMo)’

1. Gambling does not affect problem gamblers’ emotions.
2. It is impossible for the average person to keep track of how much they spend while gambling.
3. You can increase your chances of winning by following your gut feeling.
4. Self-monitoring means asking a friend if s/he thinks you are headed for a problem.
5. A problem gambler would stop having a problem if s/he won all his/her money back.
6. A problem gambler hides his/her problem so well that it bothers no one.
7. Problem gambling is only a matter of how much money you lose.
8. My mind is too complex for me to see what is going on inside of it.
9. A problem gambler believes that after several losses, they are due for a win.
10. A problem gambler often doesn’t participate in many of the activities s/he used to enjoy.
11. Excitement can make you bet more frequently and bet more money.
12. Making excuses for problematic behavior is an example of an effective coping skill.
13. A person with a gambling problem will keep playing, making larger bets to try and get his/her money back.
14. Thinking a lot about gambling may indicate that you have a gambling problem.

References

Macdonald, John; Turner, Nigel; Somerset, Matthew. (2008). Life Skills, Mathematical Reasoning and Critical Thinking: Curriculum for the Prevention of Problem Gambling. Final Report to the Ontario Problem Gambling Research Centre. Centre for Addiction and Mental Health. Available online at: http://www.ncbi.nlm.nih.gov/pubmed/18095146
Turner, N.; Littman-Sharp, N.; Zengeneh, M. & Spence, W. (2002). Winners: Why do some develop gambling problems while others do not? Available at: http://www.gamblingresearch.org/
For more information about the Gambling and Self-Monitoring Test (SeMo), visit https://scales.arabpsychology.com/s/gambling-and-self-monitoring-test-semo-2/

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